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When I was young, we didn't have indie games. We had 'garage developers' or similar terms, who were just small teams making games out of passion.
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PC gaming has always been strong, and I see it surviving for quite a few more years. It will be around for at least as long as people use PCs.
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Privilege is a made up metric used to silence and repress. We are all different, and that is ok. We listen to individuals and help each other based on individual strengths and needs. We do not generalize based on skin color, bigot.
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The only thing I think that is wrong with modern gaming now is the free-to-play stuff on mobile phones. I think it's very cynical and cold and weird.
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I'm worried about the future of computer operating systems, as they all seem to be sliding towards a more controlled experience, taking away much of what makes PC games so much fun.
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Partying is not a sane way to spend money, but it's fun. When we were young, we did not have a lot of money at all, so I thought, 'If I ever get rich, I'm not going to become one of those boring rich people who doesn't spend money.'
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If I ever accidentally make something that seems to gain traction, I'll probably abandon it immediately.
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I'm not an entrepreneur. I'm not a CEO. I'm a nerdy computer programmer who likes to have opinions on Twitter.
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The first game I actually bought myself with my own money was 'The Bard's Tale.'
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Facebook is not a company of grass-roots tech enthusiasts. Facebook is not a game tech company. Facebook has a history of caring about building user numbers, and nothing but building user numbers.
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I definitely think 'Minecraft' is a freak thing. There's no way you could replicate it intentionally.