-
I honestly love nothing better than digging into a really good serialized show, whether it's 'Breaking Bad' or 'Game of Thrones' or 'Justified.'
David S. Goyer -
Ever since I was a little kid, I told my mom that I want to go to Hollywood and make a 'Batman' movie.
David S. Goyer
-
There's a theory in gameplay, particularly in first person shooters, that sometimes you don't want to have that much of a character because then it destroys the experience of the player being that character.
David S. Goyer -
'Flash Forward' was one of the big heartbreaks of my career. It was just this very frustrating experience. If we'd been allowed to tell the story we wanted to tell, I don't know that it would've been more successful or not. There's no way to know.
David S. Goyer -
You have to decide what kind of story you're going to tell. For instance I would argue a movie like 'Toy Story 3,' which isn't realistic at all, is really emotional and involving. It just depends. I played this game called 'Superbrothers: Sword & Sworcery EP' for iPad that is totally old school 8-bit, which I found very moving.
David S. Goyer -
As the CG in motion capture made it look realistic, it put more of an onus on the game makers to make the dialogue they're saying more realistic. It doesn't matter what they say when they're 8-bits, but if they look almost photo-real, it matters. More and more, the games industry is realising that.
David S. Goyer -
During my career I've enjoyed re-invigorating and contextualizing classic characters that are relatable to contemporary audiences.
David S. Goyer -
I always felt that if we ever encountered an alien species, they wouldn't look like us or even be humanoid, like 'E.T.'
David S. Goyer
-
The thing about 'Batman Begins' is that he's a character that people thought they knew a lot about, and yet you're able to identify the spirit in his life where even in the comic books it's not explored that much.
David S. Goyer -
Mysticism and the supernatural are embedded in the show - it's called 'Da Vinci's Demons' for a reason, and it's not just metaphorical.
David S. Goyer -
Hollywood loves pre-validation. Even if someone has a property that was first published as a comic book that sold only 5,000 copies, for Hollywood, that is a stamp of approval. 'Oh, it was already published in another medium? Must be good!' They get assurance from knowing that someone else already took the risk.
David S. Goyer