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The principle I adhere to when directing, is that I make good use of everything my staff creates. Even if they make foregrounds that don't quite fit with my backgrounds, I never waste it and try to find the best use for it.
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Cut off a wolf's head and it still has the power to bite.
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Always believe in yourself. Do this and no matter where you are, you will have nothing to fear.
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If you're going to retire, retire early.
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I believe nostalgia has many appearances and that it's not just the privilege of adults. I think children too can have nostalgia. It's one of mankind's most shared emotions. It's one of the things that makes us human. When you live, you lose things. It's a fact of life. So it's natural for everyone to have nostalgia.
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The concept of portraying evil and then destroying it - I know this is considered mainstream, but I think it is rotten. This idea that whenever something evil happens someone particular can be blamed and punished for it, in life and in politics is hopeless.
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I create women characters by watching the female staff at my studio. Half the staff are women.
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Prizes do not mean anything to me. I think it is more important to make a child aware of the existence of a weird creature like a water spider that breathes through its backside.
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I like underwater life.
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Children understand intuitively that the world they have been born into is not a blessed world.
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I don't like games. You're robbing the precious time of children to be children. They need to be in touch with the real world more.
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I've never studied psychology.
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We live in an age when it is cheaper to buy the rights to movies than to make them.
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I do believe in the power of story. I believe that stories have an important role to play in the formation of human beings, that they can stimulate, amaze and inspire their listeners.
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You must see with eyes unclouded by hate. See the good in that which is evil, and the evil in that which is good. Pledge yourself to neither side, but vow instead to preserve the balance that exists between the two.
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You always have to appeal to your audience. You always have to consider how well your project will do in terms of admissions. I abandoned many stories because of that. But I don't get too down about it. It's something I accepted from the time I decided to work in films. I could always do something else if I got sick of it, like draw manga, or make my own films. I found it pointless sitting in my house not working, though I'd like to go on extended vacations from time to time.
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I'd like more of the world go back to being wild.
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We get strength and encouragement from watching children.
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No matter how many weapons you have, no matter how great your technology might be, the world cannot live without love.
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I don't have the story finished and ready when we start work on a film. I usually don't have the time. So the story develops when I start drawing storyboards. I never know where the story will go but I just keeping working on the film as it develops. It's a dangerous way to make an animation film and I would like it to be different, but unfortunately, that's the way I work and everyone else is kind of forced to subject themselves to it.
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What you mean by 'peace' is nothing more than the endless repetition of human folly.
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When I start creating a villain, I start liking the villain and so the villain is not really evil.
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I’ve become skeptical of the unwritten rule that just because a boy and girl appear in the same feature, a romance must ensue. Rather, I want to portray a slightly different relationship, one where they two mutually inspire each other to live– if I’ m able to, then perhaps I’ll be closer to portraying a true expression of love.
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Well, yes. I believe that children's souls are the inheritors of historical memory from previous generations. It's just that as they grow older and experience the everyday world that memory sinks lower and lower. I feel I need to make a film that reaches down to that level. If I could do that I would die happy.