- All Quotes
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Playing a character in a video game is different to other performances because your character can't lead the audience of players in one direction.
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Gorillas are still wild creatures. That's made very clear when you observe them in nature. They charge and perform other displays that are terrifying by design. But they don't attack unless they feel threatened.
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I want to link together ancient forms of storytelling and the future.
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I had a body wax. It's the most painful thing I have ever done in my life. I had every single hair on my body pulled out, and I really bruised.
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You never really know why you become an actor: it's a visceral thing, an emotional thing.
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I have a company in the U.K., a performance-capture studio. We're looking to push the boundaries of performance-capture technology in film and video games, but also in live theater, using real-time performance capture with actors onstage, and combining that with holographic imagery.
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Over the years, people have asked me, 'Do you think there should be a separate category for acting in the digital realm? Or hybrid sort of awards for digital characters?' and so on. And I've always really maintained that I don't believe so.
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You'll very rarely find that you can enhance a performance to give it a real emotional centre and truth... after the fact.
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Acting is a sort of pressure cooker that allows the fizz to come out the top. God knows what I'd be like if I didn't have that.
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I would love to direct an 'Apes' movie. It would be in the spirit of where I'm going with my career - avatars played by actors to say something about the human condition.
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I think when actors run away from their work that they're slightly crazy, really!
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We've never had nannies. We've had great grandparents, great support from family, and the kids have been on every set: they've seen me play Gollum, King Kong, Captain Haddock, the lot. They totally get it, and they want to go into the business. Ruby, my daughter, is very keen to become an actress.
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I've been on stage and been an actor for many years and used different mediums.
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An actor finds things in the moment with a director and other actors that you don't have time to hand-draw or animate with a computer.
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If 'The Hobbit' happens - and there's reason to believe that it will - then I think I'm in with a chance! Gollum is very much part of 'The Hobbit,' after all.
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I don't want to play a voice.
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My very, very first moment on set on 'Lord of the Rings' in 2000 was me in a lycra suit, six and a half thousand feet up on a mountain in New Zealand, standing in front of 250 crew who were all wondering what I was doing - myself included.
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I think that Gollum is really the character who is a very human character, and he's very flawed, like most humans are, and has good and bad sides.
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I remember kind of doing early acting and thinking, 'God, they don't paint behind the sets.' It's a bit of a shame, really - 'Oh, what's on the other side of this wall? Oh, you can see the plywood.' I was really disappointed. I just thought that these things were real, from watching things as a kid.
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I'm in the early stages of a film called 'Freezing Time' about Eadweard Muybridge, the Victorian photographer who was really the forefather of cinema. Digital animators still treat his images like the Bible. He was a very obsessed man.
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The wonderful thing about 48 fps is the integration of live action and CG elements; that is something I learned from 'The Hobbit.' We are so used to 24 fps and the romance of celluloid... but at 48 fps, you cannot deny the existence of these CG creations in the same time frame and space and environment as the live action.
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I expect at some point I'll probably want to go back on stage and do some theater, because I've not done theater in 10 years.
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If you are not moved by the character, no amount of CGI will give you a performance that is emotionally engaging or devastating - what a live-action performance does.
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I play saxophone, I play tenor sax.