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Control and surrender have to be kept in balance. That's what surfers do - take control of the situation, then be carried, then take control. In the last few thousand years, we've become incredibly adept technically. We've treasured the controlling part of ourselves and neglected the surrendering part.
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I think audiences are quite comfortable watching something coming into being.
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We have two different ways of working. One is completely unstructured where somebody just starts playing and somebody joins in and then the other person joins in, and something starts to happen. That's occasionally what happens. What more often happens is that we settle on some sort of - a few sort of structural ideas, like, "Okay, when I put my finger up, we're all going to move to the extremes of our instruments. So, that means you can only play either very high or very low or both. And we're going to stay there until I take my finger down.
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Most game music is based on loops effectively.
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One way of working is just bring a group of totally different musicians together and encourage them to stick to their guns, not to do the thing that normally happens in a working situation where everyone homogenizes and concedes certain points - so eventually they're all playing in roughly the same style. I wanted quite the opposite of that. I wanted them to accent their styles, so that they pulled away. So there would be a kind of space in the middle where I could operate, and attempt to make these things coalesce in some way. In fact quite a lot of my stuff has arisen from that.
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When you build a building, you finish a building. You don't finish a garden; you start it, and then it carries on with its life. So my analogy was really to say that we composers or some of us should think of ourselves as people who start processes rather than finish them. And there might be surprises.
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You can't have a relationship with a device whose limits are unknown to you, because without limits, it keeps becoming something else.
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I've had quite a lot of luck with dreams. I've often awoken in the night with a phrase or even a whole song in my head.
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In the 1960s, people were trying to get away from the pop song format. Tracks were getting longer, or much, much shorter.
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I always have wanted to know how the whole thing was done, what the process involved. And I don't particularly enjoy that my music is stripped of ancillary details, and it just sort of comes out of this big tap called the Internet like water. I like some of my water to be neatly presented in a bottle. With a label on it.
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I hate the way CDs just drone on for bloody hours and you stop caring.
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Stop thinking about art works as objects, and start thinking about them as triggers for experiences... That solves a lot of problems ... Art is something that happens, a process, not a quality, and all sorts of things can make it happen ... [W]hat makes a work of art 'good' for you is not something that is already 'inside' it, but something that happens inside you.
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What I would really like to do, if I could have a sort of kingship for a short time and organize the group of my dreams - I would make one group which would be a combination of, say, Parliament and Kraftwerk - put those two together and say, "Make a record." Something that would be an extraordinary combination: the weird physical feeling of Parliament with this strange, rigid stuff over the top of it.
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Everything good proceeds from enthusiasm.
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I don't do interviews at all when I'm on tour, so this time, on a day off, I'll do that kind of thing a little bit. I don't do big promotion schedules, not when I'm touring.
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The micro-compositions are the pieces themselves, but the macro-composition is the whole set of them and how it moves from track to track and how the titles relate to one another, for example. Always when I do records like this of a selection of instrumental pieces - the titles, to me, are very important.
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I'm bloody awful at multi-tasking.
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I'm very opinionated.
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Quite often, and in fact more often, I would say, I'm struggling all the way through to think, "What is it I like about this? What is the personality of this thing I'm hearing that I like so much?" And it's nearly always a sort of mixed emotion, which is why I like it. It's something that I have mixed feelings about in the sense that it's both, say, placid and dangerous, or bitter and sweet, or dark and bright.
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Nearly all the things I do that are of any merit at all start off just being good fun, and I think I'm sort of building up to doing something else quite soon.
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Honor thy error as a hidden intention.
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People always focus on people like me who use synthesizers, right, which are explicitly electronic and therefore obvious. "Ah, yes, that's electronic music." But they don't realize that so is the concept of actually taking a piece of extant music and literally re-collaging it, taking chunks out and changing the dynamics radically and creating new rhythmic structures with echo and all that. That's real electronic music, as far as I'm concerned.
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I have a definite talent for convincing people to try something new. I am a good salesman. When I'm on form, I can sell anything.
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One of the great breakthroughs of evolution theory is that you start with simple things and they will grow into complexity.