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The most important thing is to have a point of view and have something to say. That is important if you are filmmaker or artist. That means you have to experience the world.
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The 'Star Wars' universe is full of technological and cutting-edge effects, which Base FX will be a wonderful partner to create with.
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A successful film begins by choosing a director whose creative vision will define the choices made by everyone involved in the film.
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I think most fans of movies that have withstood the test of time don't like for them to be tinkered with. I think that's a pretty general consensus. You like to remember what you started with.
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When I joined Lucasfilm, I immediately saw the true passion shared by 'Star Wars' fans around the world.
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You know, I've always been very open to any project.
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If all you're doing is playing it safe - trying to make the same movie over and over again - that's when the audiences say, 'Oh, this is just a moneymaking machine.' But if it's genuinely in service to the art form, then the franchise concept is being used in a way that's exciting.
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I find that a lot of directors are attracted to the dark side.
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I suppose I was always attracted to the producing function - trying to put things together and make things happen.
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I think it's always wise to be concerned about any of the characters in 'Star Wars,' right?
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I don't usually do remakes.
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We knew that for E.T. to feel real, you had to have some connection to his eyes.
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I started out as a camera operator. I was doing news, and I was doing sports - baseball games and football games. And I was acutely aware of women not really being in those roles then.
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When Princess Leia hit the scene in 1977, she was a pretty formidable character.
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You can recognise when a film-maker really, really cares about what they're doing.
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We are going to hire a woman who's going to direct a 'Star Wars' movie. I have no doubt.
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It's an interesting thing when you're casting a film - especially when you're trying to discover someone - you're waiting for someone to step into the room in an audition process and claim the role.
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If it's a huge tentpole movie, for instance with a movie like 'Tintin,' a year and a half, almost two years in advance, we were developing a videogame campaign and massive consumer products campaign.
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Creating authentic emotional experiences, whether it's 'Star Wars' or 'Spotlight,' are driven by characters and stories that are engaging.
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I've had filmmakers, I even had Bono come and talk to me about having a sequel to 'E.T.' help with an environmental message - I listened. I can certainly understand. I mean, the great thing about Bono is that everything he does is in service to a greater cause.
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We look at Marvel, but we're not trying to emulate that in any way. In fact, we talked often about how distinctive what we're trying to do with 'Star Wars' is from Marvel. They've been extremely successful in exploiting the characters in that universe, and we have a place. We have the galaxy.
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Nobody understands what a producer does.
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Success is always a matter of some luck and timing.
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Inside 'Star Wars' are values that mean something to people. It's aspirational. It's full of hope.