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I remember disassembling and putting an old analog alarm clock together. It was a lot of fun figuring out why it still worked with that one spring missing.
Markus Persson -
Infinite power just isn't very interesting, no matter what game you're playing. It's much more fun when you have a limited tool set to use against the odds.
Markus Persson
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I really wanted to make a dungeon crawler, but this game came out, 'Legend of Grimrock 2,' which was, like, the perfect dungeon crawler. It basically destroyed the genre for me, and no way could I make a game that good in that genre.
Markus Persson -
I never really had the fun teens of exploring the world because I was sitting at home, learning programming.
Markus Persson -
I've never run a company before, and I don't want to feel like a boss. I just want to turn up and do my work.
Markus Persson -
I think the more realistic you try to make the graphics and the experience, the more you limit yourself to a single vision.
Markus Persson -
I think the only way I could make something fun and big is if I don't expect it to be.
Markus Persson -
The speed at which modern CPUs perform computations still blows my mind daily.
Markus Persson
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Specifically, my favorite tool in Java is hot code swapping in debug mode, meaning I can edit the code while the game is running and immediately see the results in the running game. This is super great for rapid tweaking.
Markus Persson -
If you build a car, you can only sell it once. If you paint a fence, you only get paid for it once. If you create a piece of software that's essentially free to reproduce, you can keep getting paid over and over perpetually.
Markus Persson -
Any email that contains the words 'important' or 'urgent' never are, and annoy me to the point of not replying out of principle.
Markus Persson -
I wouldn't want to do anything like 'Minecraft' again, where it's, like, an on-going thing, and there are customers I have to keep happy.
Markus Persson -
'Minecraft' certainly became a huge hit, and people are telling me it's changed games. I never meant for it to do either. It's certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.
Markus Persson -
Just make games for yourself and try to have a critical eye to what you do. If you genuinely like the game, there will be other people who like it as well.
Markus Persson
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Selectively choosing what gets condemned and forcing people to join sides while hiding behind semantics is pure evil.
Markus Persson -
Mansplaining is a sexist term designed to silence men via gender shaming.
Markus Persson -
I don't have the relationship that I thought I did with my fans. Maybe I did early on when I had a couple thousand fans, but it's not like us anymore. It's the idea of Notch and the 'Minecraft' community.
Markus Persson -
If I had intended for 'Minecraft' to end up on consoles, I wouldn't have developed the game in Java. The decision to port the game to consoles came from a combination of player requests, a desire to play around with the brand on different platforms, and some interesting business deals.
Markus Persson -
I already have it, but a good keyboard is invaluable when you spend a lot of time typing. My favorite one is the ancient IBM Model M I have at home.
Markus Persson -
It’s ok to be white.
Markus Persson
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I guess people feel like they kind of know me. The game developer me, or the Twitter persona, that's Notch. It's a censored version. The real me is Markus.
Markus Persson -
David Eddings: I'm afraid that ignorance, hate, racism, and violence will be exacerbated by silence. If speaking out is not an answer then what is?Markus Persson: Reading up on history, thinking for yourself, and not being an idiot.
Markus Persson -
'Minecraft' is to a large degree about having unique experiences that nobody else has had. The levels are randomly generated, and you can build anything you want to build yourself.
Markus Persson -
Privilege is a made up metric used to silence and repress. We are all different, and that is ok. We listen to individuals and help each other based on individual strengths and needs. We do not generalize based on skin color, bigot.
Markus Persson