Prem Rawat Quotes
That peace which is within us, we must experience it. And if we are searching for peace outside we will never find the peace within.

Quotes to Explore
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CERN is a centre of scientific excellence and a source of pride and inspiration for physicists from all over the world, a cradle for technology and innovation, and a shining concrete example of scientific cooperation and peace.
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I screen tested for 'The Tudors' in N.Y. That was my first experience of N.Y., being flown here to screen test with Jonathan Rhys Meyers. So I have very, very fond memories of New York – New York helped give me my first big break.
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Being listened to and being heard is an experience that doesn't happen terribly often. To listen compassionately or nonjudgmentally to another person - not to get too heavy about it - but I once heard somebody say that was a form of real prayer.
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The lessons from the peace process are clear; whatever life throws at us, our individual responses will be all the stronger for working together and sharing the load.
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Where there is righteousness in the heart, there is beauty in the character. When there is beauty in the character, there is harmony in the home. When there is harmony in the home, there is order in the nation. When there is order in the nation, there is peace in the world.
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My time at Shell was a most valuable experience because it taught me to look at the world in a long-term way. Shell takes a 20-year view on events and plans for different scenarios. It makes you see the world as a kind of large matrix.
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But it's the particularity of a place, the physical experience of being in a place, that makes it onto the page. That's why I don't just do library research. I very rarely write about somewhere I haven't been.
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In George Bush you get experience, and with me you get – The Future!
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Hamas, the opponents of Arafat, the opponents of peace, urged a boycott of the election, and yet there was an 85 percent turnout where Hamas is supposed to be strong. Isn't that really quite incredible?
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Bankruptocracy is as much a European predicament as it is an American 'invention.' The difference between the experience of the two continents is that at least Americans did not have to labour under the enormous design faults of the eurozone.
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No man has a right to expect to succeed in life unless he understands his business, and nobody can understand his business thoroughly unless he learns it by personal application and experience.
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I love it when people travel to see one of my works, and I always make time to meet and talk with them.
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Nobody can bring you peace but yourself.
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If you go to a movie and it's a great experience, the experience at the end of it is always like this sadness that it's over, that your time with these characters is finished. There's almost like an achy feeling that I have when I go to a movie that I love and it ends.
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How come I love having an episode of deja vu? It's akin to an out-of-body experience, I would think. It sits with me, happily, begging me to delve into my memory to find its match point.
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The writing that feels the best to me, I experience sometimes, is a kind of weirdly deep listening - like, it feels like if you just listen hard enough, the next sentence will tell you what it needs to be.
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I think what the Nobel committee is doing is going beyond war and looking at what humanity can do to prevent war. Sustainable management of our natural resources will promote peace.
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Israel is no longer a people that dwells alone, and has to join the global journey toward peace, reconciliation and international cooperation.
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The real destroyer of inner peace is fear and distrust. Fear develops frustration, frustration develops anger, anger develops violence.
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I don't remember not playing games. I think my pre-industry experience is me building LEGO houses and wishing people would go through them.
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It's really fun to get recognized for 'Step Brothers.'
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I want studios that make story-based games to start taking their stories more seriously. And that doesn't mean hiring a big shot writer from Hollywood; it means that story becomes integral to making your game. I don't see how you can achieve that without having an in-house writer that sits next to the designer, helping them make their levels, talking with the engineers about where we can tell the story more dynamically, pushing at technology.
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I feel like the traditional patron system meant that you would kiss the ass of one rich person and then hide all of the financial goings-on of your work, and you could pretend you were pure.
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That peace which is within us, we must experience it. And if we are searching for peace outside we will never find the peace within.