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If I haven't thought about six impossible things before breakfast, I consider the day wasted.
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Without such inspiration, we would rapidly deteriorate and finally perish.
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Around here, however, we don't look backwards for very long.
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That's what we storytellers do. We restore order with imagination. We instill hope again and again and again.
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It seems to me shallow and arrogant for any man in these times to claim he is completely self-made, that he owes all his success to his own unaided efforts. Many hands and hearts and minds generally contribute to anyone's notable achievements.
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Being a celebrity doesn't even seem to keep the fleas off our dogs — and if being a celebrity won't give me an advantage over a couple of fleas, then I guess there can't be much in being a celebrity after all.
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To me, today, at age sixty-one, all prayer, by the humble or highly placed, has one thing in common: supplication for strength and inspiration to carry on the best human impulses which should bind us together for a better world.
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If it can be dreamed, it can be done.
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I do not make films primarily for children. I make them for the child in all of us, whether we be six or sixty.
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I first saw the site for Disneyland back in 1953, In those days it was all flat land - no rivers, no mountains, no castles or rocket ships - just orange groves, and a few acres of walnut trees.
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The most exciting and, by far, the most important part of our Florida project, in fact, the heart of everything well be doing in Disney World, will be our experimental prototype city of tomorrow. We call it EPCOT.
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When I started on Disneyland, my wife used to say, 'But why do you want to build an amusement park? They're so dirty.' I told her that was just the point - mine wouldn't be.
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Until a character becomes a personality it cannot be believed. Without personality, the character may do funny or interesting things, but unless people are able to identify themselves with the character, its actions will seem unreal. And without personality, a story cannot ring true to the audience.
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Faith I have, in myself, in humanity, in the worthwhileness of the pursuits in entertainment for the masses. But wide awake, not blind faith, moves me. My operations are based on experience, thoughtful observation and warm fellowship with my neighbors at home and around the world.
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To some people, I am kind of a Merlin who takes lots of crazy chances, but rarely makes mistakes. I've made some bad ones, but fortunately, the successes have come along fast enough to cover up the mistakes. When you go to bat as many times as I do, and continually improve upon your mistakes, you're bound to get a good average.
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To all who come to this happy place: Welcome. Disneyland is your land. Here age relives fond memories of the past, and here youth may savor the challenge and promise of the future. Disneyland is dedicated to the ideals, the dreams, and the hard facts that have created America; with the hope that it will be a source of joy and inspiration to all the world.
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I have long felt that the way to keep children out of trouble is to keep them interested in things.
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A good ending is vital to a picture, the single most important element, because it is what the audience takes with them out of the theater.
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Well it took many years. I started with many ideas, threw them away, started all over again. And eventually it evolved into what you see today at Disneyland.
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I am interested in entertaining people, in bringing pleasure, particularly laughter, to others, rather than being concerned with 'expressing' myself with obscure creative impressions.
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The four Cs of making dreams come true: Curiosity, Courage, Consistency, Confidence.
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Disneyland is something that will never be finished. It's something that I can keep developing. It will be a live, breathing thing that will need change. A picture is a thing, once you wrap it up and turn it over to Technicolor, you're through. Snow White is a dead issue with me. But I can change the park, because it's alive.
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It is a curious thing that the more the world shrinks because of electronic communications, the more limitless becomes the province of the storytelling entertainer.
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Don't tell me about the problems - I make the problems.