Neil Druckmann Quotes
I want studios that make story-based games to start taking their stories more seriously. And that doesn't mean hiring a big shot writer from Hollywood; it means that story becomes integral to making your game. I don't see how you can achieve that without having an in-house writer that sits next to the designer, helping them make their levels, talking with the engineers about where we can tell the story more dynamically, pushing at technology.
Neil Druckmann
Quotes to Explore
The game of life is a game of boomerangs. Our thoughts, deeds and words return to us sooner or later with astounding accuracy.
Florence Scovel Shinn
I'm a novelist, a critic, an essayist - I tend to see politics as a subset of cultures rather than the other way around. It's a human enterprise, a tool or a technology revealing our collective inner self.
Walter Kirn
It's really a sad story, and I liked that. The songs on this album talk about relationships in every aspect.
Aaliyah
Mythology and science both extend the scope of human beings. Like science and technology, mythology, as we shall see, is not about opting out of this world, but about enabling us to live more intensely within it.
Karen Armstrong
Reading a Lydia Davis story collection is like reaching into what you think is a bag of potato chips and pulling out something else entirely: a gherkin, a pepper corn, a truffle, a piece of beef jerky.
Kate Christensen
But it is a black man's game, and it will be forever.
Larry Bird
To make a rock'n'roll record, technology is the least important thing.
Keith Richards
The Rolling Stones
You can't do anything else once you do game shows. You have no career.
Charles Nelson Reilly
The social game has a deeper double meaning—that it is played not only in a society as its outward bearer but that with its help people actually 'play' 'society.'
Georg Simmel
Of their high degree of interaction and the expanded distribution reach which enables to closely manage our distribution costs and increase our sales.
Don Johnson
If I've operated on 8,000 brain tumours, if 7,999 patients were satisfied, if I'd done the right thing, if I have funded research like I have, if I've raised millions of dollars like I have, and yet there was one patient out there who was unhappy, I think it's a price that you pay. The good would overcome that one bit of bad.
Charles Teo
I want studios that make story-based games to start taking their stories more seriously. And that doesn't mean hiring a big shot writer from Hollywood; it means that story becomes integral to making your game. I don't see how you can achieve that without having an in-house writer that sits next to the designer, helping them make their levels, talking with the engineers about where we can tell the story more dynamically, pushing at technology.
Neil Druckmann