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I kind of hate over-explanation in comics.
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I've always liked telling stories. That probably came from my dad, who definitely had the gift of gab and who wove a kind of personal folklore about his youth - stories full of adventure and ghosts and wild antics.
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I figure if someone calls something a 'Draugr,' people can figure out that it's a monster or some sort of mythic creature, and if they want to know more, there's plenty of information out there about those mythic creatures.
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The great thing about writing 'Deadpool' is that he can demolish expectations and typical comic book conventions with monster truck force. There are few other characters who can transition so easily from one type of story to the next.
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I definitely have a preference for writing anti-heroes and bad guys, especially when they have motivations that the average 'good' person can understand and get behind.
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I think Vikings have always been popular, haven't they? I remember being a kid and being in second grade reading a book about this Viking warrior.
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Writing 'Deadpool' can be a lot of fun. When I first started working with the character, I wasn't sure I'd like him. I quickly realized, though, that a writer can do pretty much anything with him - comedic stories, serious stories, completely nonsensical stories.
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In times of crisis, different people react in different ways. Some might try to escape. Others might attempt to batten down the hatches and ride out the storm in a safe haven.
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There are plenty of characters I'd love to write. Swamp Thing, Etrigan the Demon, Man-Thing, Howard the Duck, Dr. Strange, Dr. Druid, Ghost Rider, the Micronauts, the Shogun Warriors... the list goes on and on.
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I loved 'Lobo' in the '90s, but I think that character is hard to connect with, especially for new readers.
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I had a job right out of college writing for a small newspaper called 'The Unterrified Democrat.' Ghastly, ghastly job.
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When I first started submitting my work professionally - and we're talking years and years ago - I had no patience for editorial response times. I hated waiting to hear back from people, hated waiting to see my work in print.
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Horror used to be one thing, and I think that's starting to broaden - there can have subgenres, and other things can be going on in a horror story. In comics, you'll never get the 'Boo' effect in a comic; you can go for mood, atmosphere and personal tragedy to build the horror elements and sense of dread.
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There are a lot of stories I remember with 'Wolverine.' 'Days of Future Past' is one that jumps out in my mind.
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I always wanted to tell stories. Well, at least, I always came back to the notion of storytelling when the glitz and glamour of being a special effects designer or a fighter pilot or a DEA agent wore off.
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I wholeheartedly believe that super heroes can play in virtually any storytelling genre.
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Aside for the dream of writing the core X-Men team, I think I would love to write an Excalibur book.
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If you go out in the country, spend a lot of time on decaying farms, and you see a lot of crumbling tobacco farms, and wandering the woods, there's something beneath the surface; there's something older... more sinister.
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I've been exposed to a ton of 'Magneto' stories over the years, and they all influence me.
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I don't want to be a slave to nostalgia.