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You only get one shot to do a first feature.
Duncan Jones -
Growing up, I was on film sets occasionally, when my dad was acting, so I got to run around and do odd jobs on films like 'Labyrinth' and others... I seemed destined to make films.
Duncan Jones
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My job is really to... everyone is reading the script, and my job is to make sure we all interpret it in as much the same way as possible. And then I give them the freedom to sort of - to get their performance across and then make suggestions where things are not working and accentuate and push things where they really are working.
Duncan Jones -
When you're in college, everything seems much more important than it really is.
Duncan Jones -
Jeron Lanier and 'Lawnmower Man.' That was VR. And there was the VFX1, that big giant VR prototype unit, and I was like, 'I am going to save my money and get one of those.' And then VR just sort of drifted away.
Duncan Jones -
I do have a somewhat unique upbringing.
Duncan Jones -
I watched the German version of 'Baron Munchasen' and Fritz Lang's 'Metropolis' at a young age. 'Star Wars' was also a huge thing when I was a kid.
Duncan Jones -
Film directing is really undermined if you attempt to do it by committee because there has to be a single vision as to how to tell a story. It's like if you were at a campfire, and everyone is taking turns to give one sentence in telling a horror story. It would be a mess - it's not going to make sense.
Duncan Jones
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Trying to make a movie like 'Warcraft,' and trying to do it in a unique way... you get killed by a death of 1,000 cuts.
Duncan Jones -
After 'The Fellowship of the Ring,' the films that followed it, instead of having their own unique aesthetic, they all wanted to be 'Lord of the Rings' as opposed to learning from 'Lord of the Rings.'
Duncan Jones -
In the past, a lot of films based on video games think that the audience wants to experience what it's like to play the game, and that's absolutely not the case.
Duncan Jones -
You would never have seen me on any party scene, which is probably what made me able to disappear, in a way, because the tabloids had nothing to follow.
Duncan Jones -
I'm a film maker who started on the Atari and then went onto the Commodore 64 and the Amiga. So I possibly have a different sensibility to people who didn't play games growing up.
Duncan Jones -
The feeling that makes 'Warcraft' work as a game is that feeling that heroism can come out of anything or anyone.
Duncan Jones
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Games have always presented an opportunity to escape. But they are also an opportunity to go somewhere that you come to know well.
Duncan Jones -
I was in my 30s when I finally went to film school. It was kind of always going to happen, but I did try to keep it suppressed for awhile.
Duncan Jones -
The beauty of science fiction is that it takes the audience's guard down; they're much more willing to open themselves up and allow themselves to be questioned and have their values questioned when they don't think we're talking about their world or them and what they're used to.
Duncan Jones -
I don't know if subconsciously there was some reaction going on, if there was something in me that didn't want to learn an instrument - because I couldn't have been that incompetent!
Duncan Jones -
I've been very strategic in how I've approached the jobs I want to do.
Duncan Jones -
I guess, as a director, you sort of take the script, and you find ways to interpret it.
Duncan Jones
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I have to work with the team at Blizzard and the producers on the film and convince them that, as a fan, I have a unique and hopefully entertaining way of taking people through the first contact story, which is really what sets up 'Warcraft' for everyone else.
Duncan Jones -
I saw the drawbacks of fame as a kid. It wasn't for me.
Duncan Jones -
I thought 'The Social Network' was fantastic.
Duncan Jones -
I was angry and frustrated when I was younger and didn't know my place in the world.
Duncan Jones