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Once you work with a studio on a film, the studio is sort of like this enormous clam that just opens, takes everything and then closes, and no one enters again. They own it all.
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The only one that seems to be able to hold the business is Disney. They do it is because they have a fabulous philosophy about marketing- but even they wavered.
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In the animation world, people who understand pencils and paper usually aren't computer people, and the computer people usually aren't the artistic people, so they always stand on opposite sides of the line.
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Basically the children who watch it just see the little characters they love, and so they're not discerning about whether it looks great or it's a great story or anything.
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If the machines can take the drudgery out of it and just leave us with the joy of drawing, then that's the best of both worlds - and I'll use those computers!
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I think the work that they do and the style of 3D graphics is absolutely fabulous and I think it's a great brush to use for some stories. And there are other brushes that I think are exclusive to a different kind of story.
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I'm saddened to see that everyone's pitched out the baby with the bath, in that we say that it can't be one or the other, it could be both. I mean, just because we listen to classical music doesn't mean that we can't listen to jazz.
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It's whatever sells; it's the business of it.
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You just can't keep pouring money down an endless hole and never recoup any of it. It's got to be a business.
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The studios will go wherever they smell money. It's like sharks to the blood.
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When business executives are making the artistic decisions and don't understand animation, things can go awry.