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We'd love to do Space Ace 3D. It has a lot of potential. But, it is really up to the publishers.
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Once you work with a studio on a film, the studio is sort of like this enormous clam that just opens, takes everything and then closes, and no one enters again. They own it all.
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The only one that seems to be able to hold the business is Disney. They do it is because they have a fabulous philosophy about marketing- but even they wavered.
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I'm saddened to see that everyone's pitched out the baby with the bath, in that we say that it can't be one or the other, it could be both. I mean, just because we listen to classical music doesn't mean that we can't listen to jazz.
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Basically the children who watch it just see the little characters they love, and so they're not discerning about whether it looks great or it's a great story or anything.
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If the machines can take the drudgery out of it and just leave us with the joy of drawing, then that's the best of both worlds - and I'll use those computers!
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I think the work that they do and the style of 3D graphics is absolutely fabulous and I think it's a great brush to use for some stories. And there are other brushes that I think are exclusive to a different kind of story.
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It's whatever sells; it's the business of it.
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The studios will go wherever they smell money. It's like sharks to the blood.
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You just can't keep pouring money down an endless hole and never recoup any of it. It's got to be a business.
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When business executives are making the artistic decisions and don't understand animation, things can go awry.