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A lot of cinematic influences on 'Descender' - Kubrick for sure. '2001: A Space Odyssey' is my favorite movie. It has been since I was 12. I just love that film.
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It's my job to write the best book I can each month and hand my scripts in. Everything else is beyond my control.
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If you read the whole Vertigo 'Animal Man' series of 89 issues or whatever, each writer has a completely different take on his origin. If you try to put them all together, they contradict one another. I had to pick and choose to make up a new origin that makes sense to new readers.
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In the case of 'Sweet Tooth,' and in the case of a lot of stuff I do, it all starts with the image. It may be something I sketch in my sketchbooks - something that reoccurs in the sketchbooks. Eventually, a character or story line starts to grow out of that.
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Self-publishing worked for me. Being able to put your work in print, even if it's a tiny print-on-demand print run of a dozen or so copies, shows publishers and editors a completed piece of work and that you can follow through on a project.
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I never thought I would work in mainstream superhero comics or Valiant or Marvel. I just set out to make the kinds of stories I wanted to make, which at the beginning was small personal stuff like 'Essex County.'
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I know a lot of people who read 'Sweet Tooth' are the kind of people who don't read a lot of other comics. Whatever it was, I'm just glad it happened.
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I tend to write my beginnings and endings first - as a cartoonist and storyteller, I couldn't sit down every day if I didn't know where the story was headed.
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I've always been attracted to themes of isolation in my work - in my independent work and my DC work.
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Sometimes, if you have a lot of history with a character and a lot of affection, it's hard for you to do anything with that character. Like with Swamp Thing, for instance, I revere the Alan Moore run so much that it would be hard for me to do my own Swamp Thing. I care too much about the way it was done before.
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When I do my best work, the stories tend to be pretty emotionally-charged.
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Specifically, in Canada, the First Nations are often overlooked in pop culture or in general, and when things are reported about our First Nations, it's often negative things - about the hardships they face and what-not.
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When I was offered 'Hawkeye,' it was very intimidating at first because that book is so loved and so successful, commercially and critically. The worst thing you could do is try to imitate what they did because, in the end, you're just going to get a watered-down version of what they did.
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I never - when I go into a project, I don't think too much about if there's a lot of other sci-fi books out there or horror books or whatever. I just tell the stories I want to tell, and I think that is evident on the page.
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There are certain things in 'Descender' that I've dealt with in the past. I think you can see a direct parallel with Sweet Tooth in TIM-21.
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Why not take a science fiction comic and put the characters in a small town to gain their particular perspective? A lot of that comes from me growing up in a small town on a farm, so that's what I know and what I'm comfortable with. My drawing style is also very sparse and minimalist, so a rural setting complements that.
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I feel like there are comic book artists who are comic book artists, and then there's comic book artists who are cartoonists.
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I enjoyed my time at DC. Dan Didio, Geoff Johns and Jim Lee were great to me, and I'm very grateful for the opportunities they gave me. Having said that, I think it's important to try new things and work with new people to keep myself fresh.
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When you're a kid, you're not as corrupted by the world at large. You're not corrupted by prejudices. You're much more open-minded. Much more interested in the world around you. 'Sweet Tooth' is about the world returning to that kind of place.
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I've been reading comics since I was four. I used to get them when I would go grocery shopping with my mom. I remember getting the digest versions of old DC comics. The one that I remember reading first was Paul Levitz' 'Justice Society of America' stuff that he was doing in the '70s.
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'Animal Man' and 'Swamp Thing' have so many commonalities in tone and mood.
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There's been Hollywood interest in a lot of the stuff that I've done, but Descender's felt different right from the start for whatever reason. I don't know if that's because a lot of my other stuff's a little more idiosyncratic, and 'Descender' has a bit more of a high concept to it.
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I don't enjoy putting my characters through hell unless there's a reason. I don't use violence or anything just for shock value. They're always a means to an end.
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Sony is looking at 'Descender' as a franchise of films rather than just one movie.