-
I'm never one to care too much if my work becomes adapted; I make comic books.
-
The thing about Canada is that it's a very large country, and the population's very spread out among different regions. Each region in the country really has its own personality and its own culture, you know? From West Coast to East Coast - wherever you go, it's almost like it's its own country.
-
'Bloodshot,' for me, was unlike anything I'd ever done before, which was really the draw of it. In addition to trying to reconnect with my earlier work, I also wanted to try to do something that was completely new and different.
-
There's something so arrogant about us creating robots that are more and more human-looking or acting. It's like we're playing God. Let's create something that's a reflection of us, but it's inferior.
-
My indie work is mostly reality-based, focused on real life and characters.
-
When I first seriously decided to become a cartoonist would have been '99/2000, right before 9/11. I've been writing and illustrating stories in the world post-9/11 since then, watching the world change around me.
-
One of my favorite things about the DC Universe, growing up as a reader, was just how big it was and just how many characters and superheroes there were. And how many odd characters there were.
-
I draw on a lot of cinematic influences like Ingmar Bergman and Wim Wenders, artists who let a story take its time. Comics are a visual medium, and visuals should be allowed to tell some of that story.
-
'Plutona' is the story of five kids who find the body of the world's greatest superhero in the woods after school one day. It's about how this discovery, and the decisions they make, affect them as a group and individually.
-
'Hawkeye' is much more intimate than any of the superhero works I've done before.
-
For me, Bloodshot was the least appealing character that Valiant had. He was so cold.
-
I think being an archer is much more integral to Green Arrow and his mythos than it is to Hawkeye.
-
I write and draw from the gut. I often don't know what my stories are about until they're done.
-
The Green Arrow stuff that I've responded to from the past is the Mike Grell stuff. I've liked a lot of other stuff, but I think for me, the direction and the mood and the tone that I really want is something much darker and more aggressive and really fast-paced action.
-
I grew up in a pretty religious house. My family was Roman Catholic, and I couldn't wait to get away from that. But that doesn't mean I'm not a spiritual person.
-
I've always had a good handle on drawing children.
-
There are so many books I love for different reasons. For superhero stuff, I always go back to Alan Moore's 'Watchmen' or his 'Swamp Thing' run. Those are my two favorites, and there are indie books that I really love, like Eddie Campbell's 'Alec' books and 'From Hell.'
-
We want to take our time with 'Descender' and let the story unfold at its own pace. But we have carefully planned each world and worked to give each its own look and feel. And each of the 9 core worlds will play a role in the series.
-
I started off doing indie comics that I wrote and drew myself. I was doing those for ten years before I started to work for DC. The first book that I wrote for DC was for another artist. I did some backups in 'Adventure Comics' years ago starring The Atom. That's the first time that I ever wrote for another artist.
-
Letting a project sit and coming back to it is just as important as working on it all the time. You need to come back to it with fresh eyes.
-
It's my job to write the best book I can each month and hand my scripts in. Everything else is beyond my control.
-
Self-publishing worked for me. Being able to put your work in print, even if it's a tiny print-on-demand print run of a dozen or so copies, shows publishers and editors a completed piece of work and that you can follow through on a project.
-
I think when science fiction is at its worst, it's just spaceships flying around shooting at each other. There has to be a lot more going on than that... science fiction is about exploring new worlds and new ideas, not about ray guns and action, necessarily.
-
I look at my son and his relationship to technology, and I think back to when I was six and how wildly different the world is in that regard. I see him using an iPhone and all this stuff, and then I think back to when I was six. We didn't even have computers in our houses at all yet. This is a huge gap between our experiences as children.