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'Cop Car' was made with all of my friends. I wrote it with my best friend.
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It's just this feeling of when you're a kid, you have these ideas about the world and about people in your life that don't always hold up as you get older and start to realise that things are more complex than you might've realised. That's always a big part of a coming-of-age story.
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There are so many great John Hughes movies covering so many different genres. You can pull so much from him.
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Something I learned early on in my career is there's no use trying to fool anybody about what you want to do on a project where there are other people involved, rather than your own thing.
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Peter Parker is sort of our ground-level view of this Marvel universe. You know what it's like to be in the penthouse with Tony Stark or have this god-like view like Thor, and I want to show what it's like for regular people in this world.
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When you're writing something to direct, you just write exactly what you're going to do. You don't have to write it in a way for other people to understand or interpret.
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The movie I made with my friends in my hometown based on a dream becomes a stepping stone to 'Spider-Man.' I wish I could say this was an amazing, calculated path but... It's so weird.
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You get really scrappy when you're making things for zero dollars, and you just have to keep thinking like that. It's not like, 'Oh, we now have a little bit more money, let's do things differently.' If you just keep boiling it down to the simplest possible way to make it, I think that always ends up being the best.
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I just remember having the President's Fitness Challenge when I was in elementary school and middle school. You had to do different activities, and at the end of it, I think you got a little pin or a badge. I was like, 'How do we incorporate Captain America into high school?' You would have the 'Captain America Fitness Challenge.'
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My attitude is one movie at a time. I don't want to get ahead of myself.
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I feel like what we've done in 'Homecoming' is really scratching the surface with Spider-Man.
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It's such an amazing team working with both Marvel and Sony, and I have the support of just the very best technicians in the world.
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It's all about making an experience. You go to the movies to see something you've never seen before. You want to get different people out there with different voices. So you see awesome huge spectacle or just a small unbelievable story you've never seen before.
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I think it helps if you have a clear vision of what you want.
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I only realized I could potentially make movies after seeing 'Ed Wood.'
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I love the movies. Everyone always says the same thing about the shared cultural experience, seeing things on the big screen, the church of the cinema... But on top of all that, as a filmmaker, I love having people be trapped in a movie theater, forcing them to watch what I made.
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I had no problem relating to Peter Parker. He feels like he might be in way over his head but is desperate to prove himself.
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There's so many great coming-of-age movies to steal from, and I feel like I just tried to steal from them all equally.
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Talking to someone you have a crush on is as scary as fighting a super-villain.
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For me, there's a deeper genre appreciation for what a coming of age story can be about. To apply that to a superhero world, for me, that was very exciting.
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I think saying 'a John Hughes movie' is just shorthand for a lot of people to say 'a coming-of-age story,' because I think, when you're of a certain age, that's what John Hughes means to you.
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When you make a movie for a really low budget, it makes you really strict. You have to plan things down to the tiniest detail.
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I think 'Badlands' is my favorite movie because it reminded me of where I was from.
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When you're getting to do what you want to do, you just assume you're going to hit a point where someone is like, 'No, you can't do that.' Strangely, that never happened.