Zion Williamson Quotes
There’s really no comparison to me. I try to add every level to my game. My body is just built differently. Some people try to look at it as a weakness, but I look at it as a blessing. People aren’t used to guarding this kind of size and I’m able to add a little finesse to my game so it has flavor and I’m a playmaker so I can create for my teammates and when I have to finish I’m gonna finish.

Quotes to Explore
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To be able to sit back and enjoy the game, sit back and watch guys that you know played and you might have worked with it or you personally know, it's cool; it's awesome to sit back and say I know that guy because you're more of a fan of that game and that person.
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Of course watching a particularly exciting game or a wonderful contestant is always a joy.
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I worked on 'Game Of Thrones' for six years, so I'm very well equipped to handle hype surrounding television shows.
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This is what we get paid to do, is to bring it every week, and I hope the guys would say I bring it every week. I mean, I love this game, and I bring energy.
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I'm a TV junkie, so it's hard to choose just one. Currently I'm a slave to 'Black Sails,' 'Vikings,' 'Game of Thrones' and 'The Mindy Project.'
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Anyone who says they want to make a game that becomes a cult classic is kinda screwy, right? I mean, you want to reach the largest audience you can.
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The thing I don't miss is waking up in the morning, hurting, the grind of the game.
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When I'm telling stories of my video game days, when I was a really hardcore MMO player, I played 'EverQuest' for two years and played 'World of Warcraft' and several other games for the last ten years or so... 95% of the stories I'll tell you are 'EverQuest.'
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The game of life is a game of boomerangs. Our thoughts, deeds and words return to us sooner or later with astounding accuracy.
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When you're dealing with a new platform, the real trick is just getting the game running.
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I have three Defensive Players of the Year. Only one other player has done that. But being a defensive lineman, it's hard to control the game.
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In the past, TSR and now Wizards of the Coast have asked me to do game stats for my characters, and I'm never comfortable doing that. It's all relative after all.
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I'm not really that bothered by appearance. I know a few players who go off doing stuff in the mirror ages before they go out to play a game, but I'm not really interested in that.
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Art is a mind-game that we do to make our lives easier. If it isn't for that, it becomes superfluous.
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We didn't have our online service developed. We had never shipped a console game before as a company. So we were developing a lot of new competencies as a company and assembling a new team.
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Gamers both demand and deserve novelty. They need something new. As a game developer, one of my rules is there will be at least one thing in every game that I worked on that no one on the planet has seen before.
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Once you're a chess player, you spend a lot of time thinking about the game and you can't get it completely out of your head.
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I will see this game of life out to its bitter end.
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I don't have an endgame. My game is to take on any bad guys I see out there. And do the best I can until they put me under the carpet.
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I do things, and other people laugh at them. I rarely know what the joke is supposed to be or why they're laughing.
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Hope is a crazy thing. It will make you believe.
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Some people seem to see compassion as being mushy.
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Digressions, incontestably, are the sunshine; -& they are the life, the soul of reading; - take them out of this book for instance, - you might as well take the book along with them.
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There’s really no comparison to me. I try to add every level to my game. My body is just built differently. Some people try to look at it as a weakness, but I look at it as a blessing. People aren’t used to guarding this kind of size and I’m able to add a little finesse to my game so it has flavor and I’m a playmaker so I can create for my teammates and when I have to finish I’m gonna finish.