Douglas Rushkoff Quotes
As popular culture becomes more presentist, we move away from entertainment as the vicarious experience of a narrative - as watching someone else's story - and much more toward enacting one's own story. Moving away from myths and toward fantasy role-playing games, away from movies and toward videogames.

Quotes to Explore
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If you fall off a horse, you get back up. I am not a quitter.
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Some foreigners with full bellies and nothing better to do engage in finger-pointing at us. First, China does not export revolution; second, it does not export famine and poverty; and third, it does not mess around with you. So what else is there to say?
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The first movie I really clicked with was 'Die Hard' when I was 6 years old, which is crazy that I was watching it that young. That was the one that made me want to become an actor.
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I have to remember that winning an Oscar is an almost unbelievable goal and that it is an honour just to be nominated.
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I suspect that one of capitalism's crucial assets derives from the fact that the imagination of economists, including its critics, lags well behind its own inventiveness, the arbitrariness of its undertaking and the ruthlessness of the way in which it proceeds.
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I act for love. I give it my all. I would probably still do it even if I wasn't paid at all. But in terms of equal pay, I need to be paid the same as the guy who has equal billing with me. Otherwise, I won't do it. Because if you accept less, you're just letting everyone else down and continuing the cycle.
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My work has always been the thing that justifies my life.
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The regime is afraid of the people because it knows that free and fair elections will bring about its end.
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The ultimate end is a nation that lies under the concept of the Declaration of Indepen dence. The Declaration of Independence is such an extraordinary statement - it was designed by people skeptical of government, local or national, but in particular national.
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Underneath this flabby exterior is an enormous lack of character.
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One of the saddest things about publishing is how quickly it ages what it touches. The frenzy involved in getting books on shelves, and in putting the word out that they're there, moves at a speed that is not the speed of writing, let alone of reading.
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New York is more where art is bought than where art is made.
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I'm not sure if it's good to have freedom or not. I'm really confused now.
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I have been absolutely hag-ridden with ambition. If I could wish to have anything in the world it would be to be free of ambition.
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I'd much rather have the honesty than not. Because if you will say what's on your mind and get it off your chest, then the sooner I can prove you wrong!
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A funny thing happens in real estate. When it comes back, it comes back up like gangbusters.
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The familiar trope of the woman in peril doesn't really interest me.
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Biochemistry is the science of life. All our life processes - walking, talking, moving, feeding - are essentially chemical reactions. So biochemistry is actually the chemistry of life, and it's supremely interesting.
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It does not matter how frequently something succeeds if failure is too costly to bear.
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The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling, wonderful experience I ever had.
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Thought is just not something objective in our heads. Thought is power – real, objective power. Moreover, the thoughts we create have a life of their own. They have a kind of material reality that affects other people for good or ill – hence our responsibility to chose.
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I was more of the kind of babysitter that liked holding the baby, sort of playing Mom, and then putting the baby to bed and watching TV while eating everything in their kitchen.
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My children and their happiness have always been my greatest concern.
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As popular culture becomes more presentist, we move away from entertainment as the vicarious experience of a narrative - as watching someone else's story - and much more toward enacting one's own story. Moving away from myths and toward fantasy role-playing games, away from movies and toward videogames.