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The only thing I insist that everybody do is there has to be a basketball court in every game I do, and - with one exception, I let them get away with it once - you can actually shoot a ball through the basket in every game I've made.
Warren Spector
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For most developers, that kind of situation – a player figuring out how to do something that the designer didn't intend – to most developers, that's a bug. For me, that's a celebration.
Warren Spector
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My first encounter with video games was pretty conventional. I was travelling with my parents - we used to take long cross country trips in the United States every summer - and we went into a restaurant where there happened to be a Pong machine, and I was... a lot of quarters went into that Pong machine, let's just say.
Warren Spector
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I want content that is relevant to my life, that is relevant to me, that is set in the real world.
Warren Spector
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Whatever adults don't understand, because they didn't grow up with it, is the thing they're going to be afraid of and try to legislate out of existence. It happened with videogames, it happened with television, it happened with pinball parlours and rock and roll.
Warren Spector
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It's about players making choices as they play, and then dealing with the consequences of those choices. It's about you telling your story, not me telling mine. It's about you.
Warren Spector
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Finney is about the best writer of time travel stories ever, and I adore time travel stories - have to make a time travel game someday!
Warren Spector
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I've loved cartoons all along. Most people outgrow that when they hit 10 or 12, I guess, but I never did. I'm not sure why.
Warren Spector
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Let me tell you, writing comics is as hard as anything I've ever done - for me, at least. I'm now officially in awe of guys who can crank out multiple books a month and maintain a high level of quality. Comics are completely different than any other medium I've dabbled in.
Warren Spector
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The more people who game, the better for everyone.
Warren Spector
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I used to teach animation history classes at the University of Texas, and I wrote my master's thesis on cartoons. I just love cartoons.
Warren Spector
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Before I got into electronic games, I was making table-top games.
Warren Spector
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I've always said - I've been making games for twenty years, and from the first day I got in this business, I've been saying, 'All I have to do is sell one more copy than I have to, to get somebody to fund my next one.'
Warren Spector
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My greatest joy is seeing parents and kids playing Disney 'Epic Mickey' together, handing the controllers back and forth, helping each other out.
Warren Spector
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I'm a Nintendo geek, so I'm a pretty big Nintendo fan.
Warren Spector
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I will not support any game that doesn't express what I think is worthwhile.
Warren Spector
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Third-person camera is way harder than I even imagined it could be. It is the hardest problem in video game development. Everybody gets it wrong. It's just a question of how close to right do you get it.
Warren Spector
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I like Disney stuff. No-one looks at 'Toy Story' and says,' Oh, that's just for kids.' Why is it that games can only appeal to a certain audience, but movies and books - I mean, how many adults read 'Harry Potter?'
Warren Spector
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I do not believe in the concept of good and evil in my personal life, in the real world. I just don't believe it. I never try to judge.
Warren Spector
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Ray Harryhausen's 'Sinbad' picture was the first film I remember seeing. I was two years old when it came out, and it changed my life forever. I had nightmares about dragons and stuff for years - and loved it!
Warren Spector
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As far as the timing, well, I'd write that off to luck as much as anything - I happened to be out looking for a development deal, and Disney happened to think my team and I might be the right people to make a Mickey Mouse game.
Warren Spector
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Used games allow more people, specifically younger people, to become game fans because of the lower price point.
Warren Spector
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Gamers are everywhere, coming in all ages and genders, and developers have grown up, too.
Warren Spector
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Honestly, there have been some pretty good Marvel games, but I don't think there's ever been a great one.
Warren Spector
