David Cage (David De Gruttola) Quotes
It's like creating an artificial loop saying, 'You didn't play the game the way I wanted you to play, so now you're punished and you're going to come back and play it again until you do what I want you to do.' In an action game, I can get that – why not? It's all about skills. But in a story-driven experience it doesn't make any sense.
David Cage
Quotes to Explore
There are so many projects on my Dream List. I have so many things in the works, just like little ideas or collections of things or things I write or even just a title of something.
Lake Bell
Elimination race is my thing. I really enjoy that event.
Laura Trott
Beauty is a whore.
Walker Percy
I am not yet born; forgive meFor the sins that in me the world shall commit, my wordsWhen they speak me, my thoughts when they think me,My treason engendered by traitors beyond me,My life when they murder by means of myHands, my death when they live me.
Louis MacNeice
Our globalized, automated economy is full of magic - Everyday Low Prices and next-day delivery on that single Gatorade you one-clicked. But it is also full of loss - of jobs, of the dignity of steady work, of chances to rise.
Anand Giridharadas
Some skaters, they live for skating, and they are home-schooled. I'm very lucky my parents let me go to school and have a normal life.
Ashley Wagner
I don't plot with huge detail, just big moments and important elements, and then I have a structure but can fly by the seat of my pants when I write.
Rae Carson
I'm actually a very lazy person. Most of the time, I'm happy to sit around and stare. Or watch bad TV soaps. It's quite rare for me to get inspired by anything, but it could be something small. A view of the Serpentine. A snatch of music. Or a little shred of conversation overheard on a bus, such as, 'You also will marry someone of my choice.'
Vikram Seth
We played every bar, party, pub, hotel lounge, church hall, mining town - places that made Mad Max territory look like a Japanese garden.
Michael Hutchence
INXS
It's like creating an artificial loop saying, 'You didn't play the game the way I wanted you to play, so now you're punished and you're going to come back and play it again until you do what I want you to do.' In an action game, I can get that – why not? It's all about skills. But in a story-driven experience it doesn't make any sense.
David Cage