Projects Quotes
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There are thousands of ways to mess up or damage a software projects, and only a few ways to do them well
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There are many projects I couldn't get off the ground because they didn't have white heroes. It's a problem that everyone who's been working in Hollywood has been facing.
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What's cool is when people send me messages or tag me in their photos, which definitely happens more after a project comes out. The best part, I think, is that the DMs and tags are always from young girls, and reaching them is the most important thing for me.
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It's certainly a lot more difficult to get a project made if you're talking about something progressive. That's just the nature of the industry.
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We might say that both the artist and theneurotic bite off more than they can chew, but the artist spews it back out again and chews it over in an objectified way, as an external, active, work project.
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Every band that I've known that has done side projects or things like that - I don't respect them anymore.
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What excites me is to know I don't have any limits, that it's quite an open project, more open than I thought it could be. To have this freedom to try very different things. I listen to lots of music from every genre.
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For me, the excitement in architecture revolves around the idea and the phenomenon of the experience of that idea. Residences offer almost immediate gratification. You can shape space, light, and materials to a degree that you sometimes can't in larger projects.
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The whole goal for me with my career is just follow good projects and good parts and challenge myself as much as I can.
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They are damn good projects - excellent projects. That goes for all the projects up there. You know some people make fun of people who speak a foreign language, and dumb people criticize something they do not understand, and that is what is going on up there - God damn it!
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To not dare is to have already lost. We should seek out ambitious, even unrealistic projects, because things only happen when we dream.
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By the time a writer comes onto a project (if they're being hired as a contractor) the main character has usually been designed, as that's always done during a project's pitching stage.
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We must make this an insecure and inhospitable place for capitalists and their projects. We must reclaim the roads and plowed land, halt dam constructions, tear down existing dams, free shackled rivers and return to wilderness millions of acres of previously settled land.
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Take on jobs, projects and challenges that frighten you. It's the best way to get rid of fear.
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There are an infinite number of rewards you could bestow on yourself for working at your creative projects, and you deserve every one of them.
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I can see myself doing production work and handling projects behind the scenes.
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The overall view of the human genome project has been one of great excitement and positive press, but there are people who have concerns that are quite reasonable, and they are frightened of things they don't understand.
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There's nothing more exciting than to have a project that you like, that you're proud of, and you're waiting for that validation for the world to see it and say, "Yeah! You know what? That was pretty damn funny!"
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I work on OpenBSD fulltime, as the project leader. I set some directions, increase communication between the developers, and try to be involved in nearly every aspect of the base system.
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You always have to appeal to your audience. You always have to consider how well your project will do in terms of admissions. I abandoned many stories because of that. But I don't get too down about it. It's something I accepted from the time I decided to work in films.
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It is still important that every project I do I do something real, that feels true to me.
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Many people think that open source projects are sort of chaotic and and anarchistic. They think that developers randomly throw code at the code base and see what sticks.
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For me, the most gratifying projects are ones that have the potential to bring people together - to overcome differences among various groups, and to spark dialogue.
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Some of the stories in Dogwalker were written as long as four years ago, but I wouldn't say I've been working on this collection for four years. I have always been a little unsure of whether I could make it as a writer so I've held other jobs and worked on other projects this whole time.