Kathy Sierra Quotes
The best user experiences are enchanting. They help the user enter an alternate reality, whether it's the world of making music, writing, sharing photos, coding, or managing a project.
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Quotes to Explore
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When I was around eight, I learned how to touch-type at school, and I received a computer as a present. I started writing plays, and for many years I thought I would be a playwright.
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I taught English and history, so my education for that really helped prepare me for writing historical fiction.
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I love writing songs.
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I actually run a non-profit where one of the main objectives is to branch out and get a new audience for the theater. Just because the writing is so good and nothing is more effective than seeing something live and happening right in front of your face, so I definitely want to continue to pursue that.
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I've been writing for a long time. I sat down to write my first novel in the middle of March of 1982.
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I have yet to see a piece of writing, political or non-political, that doesn't have a slant. All writing slants the way a writer leans, and no man is born perpendicular, although many men are born upright.
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Movie making is not like other art forms, like painting, or writing a novel, because that can be digested or interpreted... It takes two years to make each one of these, and it's always judged on money.
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When I first start writing a song, I usually write the title first, then the song, and I'll sing the song in my head and think of a visual of the song. If I can't think of a visual behind the song, I'll throw the song away.
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Whatever's going on with me at the time of writing is going to find its way into the piece. If that doesn't happen, then what the hell am I doing? So if I'm writing 'Inglourious Basterds,' and I'm in love with a girl and we break up, that's going to find its way into the piece.
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Criticism is valuable... and self-congratulatory experiences are not.
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A lazy man works twice as hard. My mother told that to me, and now I say it to my kids. If you're writing an essay, keep it in the lines and in the margins so you don't have to do it over.
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I don't believe in 'thinking' old. Although I've transitioned through many bodies - a baby, toddler, child, teen, young adult, mid-life and older adult - my spirit is unchanged. I support my body with exercise, my mind with reading and writing, and my spirit with the knowing that I am part of the Divine source of all life.
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I've had writing sessions with people, but I've never had one where you're just there, and you start making a song, and then it's too good to be true that something really cool will come out of this.
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After I left Texas and went to California, I had a hard time getting anyone to play anything that I was writing, so I had to end up playing them myself. And that's how I ended up just being a saxophone player.
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I don't necessarily prefer playing villains. I know a lot of people say they are more fun, but if the scriptwriter has done their work well, you can find something realistic in a villain and find the mistakes in a hero - it's all down to the writing.
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Tell your idea to whomever will listen, and you'll get valuable market feedback before writing a single line of code.
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I was already writing 'The Lost Symbol' when I started to realize 'The Da Vinci Code' would be big. The thing that happened to me and must happen to any writer who's had success is that I temporarily became very self-aware.
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I did a lot of my writing as though I was an academic, doing some piece of research as perfectly as possible.
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I'm not happy when I'm writing, but I'm more unhappy when I'm not.
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The mystical life is the centre of all that I do and all that I think and all that I write. . . . I have always considered myself a voice of what I believe to be a greater renaissance - the revolt of the soul against the intellect.
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Particularly with middle-class people, self-absorption is a struggle.
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I don’t know that liner note writing is a career, especially in this age of digital music, where the deluxe packages that marked the CD era have become ever more rare.
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The best user experiences are enchanting. They help the user enter an alternate reality, whether it's the world of making music, writing, sharing photos, coding, or managing a project.