Digital Quotes
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We love the flexibility that print and digital formats give us, and diving deep on a print feature can be one step in a longer project that generates a lot of digital stories.
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Security is tantamount in the world of digital currencies, and rapid growth puts the security of the entire ecosystem at risk.
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With iPad publishing, you can try new things, experiment, and even launch new magazines without the massive risk normally associated with print publishing. The future is digital, so there will be a digital version of everything we do going forward. There has to be. The cheese has been moved.
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Depending on the budget [whether to use 3D on future movies]. I think I prefer 3D to 2D now. Also, because of 3D I have to use a digital camera, which is the way it's going anyway. That still confuses me, a digital camera versus film.
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One of the things that I've been doing recently in my scientific research is to ask this question: Is the universe actually capable of performing things like digital computations?
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The digital process gives me total control over how I want the film to look. The films look like they did when I was first looking through the viewfinder.
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The future of retail is the integration of Internet and digital services with the retail network.
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In a digital world, the gift I give you almost always benefits me more than it costs.
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I think of digital as a means to an end: How do I service and get more loyal customers, how do I achieve operational excellence, and how do I change my culture?
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I see things in the middle of the night. I draw them on paper and I don't even think about it. I'm like a machine in a way - just made of some electronic stuff. Vaguely digital.
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It's funny, because I'm so associated with digital art and computer art, and yet I spend so little time in front of the computer.
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All these kids who are growing up on Skrillex and all this digital music- what are they gonna think when they hear rock'n'roll?
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I do think there's something about the digital age that is increasingly dehumanising us. We're in this very weird place where we're being pulled into experiences that aren't really experiences at all.
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In this day and age of digital media, as we've learned, it's not as though nobody's going to find out what you said.
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We live in the digital age, and unfortunately it's degrading our music, not improving.
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Emotions don't disrupt our rational thinking but guide and inform it. But they are missing from our digital experience. Your smartphone knows who you are and where you are, but it doesn't know how you feel. We aim to fix that.
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Games are unquestionably the single most important cultural form of the digital age.
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You cannot do everything you want with the 3D camera, it's too big, and the digital quality of those cameras is a little bit limiting. With film, you have a lot more subtly, like with highlights and color. In terms of sharpness they (both formats) are very close; but in terms of nuance, of color and contrast, film is far superior.
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Running removes us briefly from the fragmentation and depersonalization of the digital world
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As more and more of our lives become digital, we are fighting a losing battle trying to curb our usage of devices in order to reclaim our emotions. So what I'm trying to do instead is to bring emotions into our technology and make our technologies more responsive.
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When we were kids, growing up in the sixties, the only images we had of ourselves were either still photographs or 8mm movies.... Now we have video, digital cameras, MP3s, and a million other ways to document ourselves. But the still photograph continues to hold a sense of mystery and awe to me.
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We're trying to fix this with the plan we've been floating. Now, the law says the transition ends in 2006 or - and the "or" is the only part that matters - 85 percent of Americans go buy a digital TV.
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Marketers need to build digital relationships and reputation before closing a sale.
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I used to work for 12 or 14 hours at a time but the digital age has made such happy immersions almost impossible.