Animation Quotes
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In animation, there's silly things I get to do with my voice. I get to have a wider range, so my voice gets to dance more than it does on camera.
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Animation can explain whatever the mind of man can conceive.
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I've always been a fan of animation. As a kid, I used to watch a lot of the Saturday-morning cartoons, and I was always a fan of even claymation and that whole medium.
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Animation is different from other parts. Its language is the language of caricature.
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I am an animator. I feel like I'm the manager of a animation cinema factory. I am not an executive. I'm rather like a foreman, like the boss of a team of craftsmen. That is the spirit of how I work.
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I'm always a person that's a little suspicious of anything that's been converted in post, but if I know that it's been originated, either in live-action or animation, I'm intrigued.
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When I get up in the morning and put on a pink or a green wig, I see myself as a piece of animation. It lets me be the person I want to be, a person who's not embarrassed to have fun.
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I'm a true fan of animation, and it's my livelihood. Live-action is secondary to me.
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I have to admit to not being the greatest technician, but stop motion animation gives me licence to create machines that wouldn't otherwise be possible - inventions that seem real and actually work.
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What I've done for the last ten years is develop high profile entertainment properties for animation, so it's kind of funny to be able to create my own book to already know how I'd want to develop it for animation and live action.
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Animation should be an art…what you fellows have done with it, making it into a trade…not an art, but a trade…bad luck.
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We always thought the Tom Tom Club could change to anything, but it acquired this image, which was cartoon animation and this real light-hearted dance music.
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I feel like there's a lot of experience I have from doing TV animation that would be especially useful doing an animated film in terms of some efficiencies of the process that are necessary for TV, just because you have to crank out material every week, that could be applied to film.
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You can say a lot with pictures. It's a visual medium - and especially with animation, you can do a lot that you can't do in live action.
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Animation is so much work! I don't know if I have the skills to really hack that. Maybe as storyboard artist or something like that. But you have to go to school to be an animator. I can't just pop behind the animator's table and be like, "Here I am."
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In our animation we must show only the actions and reactions of a character, but we must picture also with the action. . . the feeling of those characters.
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I hope I don't become just an animation [with a digital film].
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I have a company that does design and animation, so obviously graffiti is definitely an intricate part of what we admire and respect in the art world.
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I don't know what I'd do with my life if it wasn't for animation.' I guess I would be an artist, or do something with animals. I have a passion for animals. Maybe I would've become a veternarian.
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For me, animation is the caricature of life. It's something that we create, from the ground up.
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I was able to bring my process of doing improv with actors into the animation world, which was fun.
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I think 2-D animation disappeared from Disney because they made so many uninteresting films. They became very conservative in the way they created them. It's too bad. I thought 2-D and 3-D could coexist happily.
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The thing with animation is that you record the actors like a radio show and then the animators become actors in their own way because it's their job to take this puppets and make them seem alive. They bring their own personalities to the way they move these puppets.
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No matter what happens with technology or whether you're in traditional animation or stop-motion or CG, the biggest challenge always is story. The flow of making the movie is usually determined by how your story is coming together, and when your story is straining and you can't quite get your hands around it, your entire production is straining.